Rejuvenation, Revitalization, Reincorporation
.addons | ||
addons | ||
docs | ||
gamedata | ||
res | ||
src | ||
.gitattributes | ||
.gitignore | ||
addons.jsonc | ||
icon.svg | ||
icon.svg.import | ||
project.godot | ||
Quadratic.Carto.csproj | ||
Quadratic.Carto.sln | ||
readme.md |
The Carto Program (Revive)
This repository contains the source code Carto, using the Godot game engine.
Developing
You would need the following programs installed in your machine to develop Carto:
Preparing the developing environment
After cloning the repository, install the addons with
godotenv addons install
Building
Building Carto is trivial:
- Build/export the project of the corresponding target with Godot's built-in export menu.
- Copy the
gamedata
folder to the target directory, next to the executable.
License
The codebase will probably be published under the Mozilla Public License, version 2.0. Some assets may have a more permissive license.
Copyleft (ɔ) Quadratic Dream & other Carto contributors.