# The Carto Program (Revive) This repository contains the source code Carto, using the [Godot game engine][godot]. [godot]: https://godotengine.org ## Developing You would need the following programs installed in your machine to develop Carto: - [Godot 4.3][godotdownload] with DotNet support. - The [GodotEnv][godotenv] addon package manager from ChickenSoft. - DotNet 8+ SDK. [godotdownload]: https://godotengine.org/download/archive/4.3.0/ [godotenv]: https://github.com/chickensoft-games/GodotEnv ### Preparing the developing environment After cloning the repository, install the addons with ```sh godotenv addons install ``` ### Building Building Carto is trivial: 1. Build/export the project of the corresponding target with Godot's built-in export menu. 2. Copy the `gamedata` folder to the target directory, next to the executable. ## License The codebase will probably be published under the [Mozilla Public License, version 2.0][mpl20]. Some assets may have a more permissive license. Copyleft (ɔ) Quadratic Dream & other Carto contributors. [mpl20]: https://www.mozilla.org/en-US/MPL/2.0/